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Displaying 1 - 2 of 2 results
Displaying 1 - 2 of 2 results
Displaying 1 - 2 of 2 results
Displaying 1 - 2 of 2 results
Carsten Magerkurth, Carsten Röcker (eds.)
Concepts and Technologies for Pervasive Games
A Reader for Pervasive Gaming Research vol. 1

Berichte aus der Informatik
ISBN 978-3-8322-6223-5, English, Softcover, 372 pages,
21 x 14,8 cm, 555 g, 84 figures, 29,80 €
November 2007

978-3-8322-6223-5
Carsten Magerkurth, Carsten Röcker (eds.)
Concepts and Technologies for Pervasive Games
A Reader for Pervasive Gaming Research vol. 1
Berichte aus der Informatik
ISBN 978-3-8322-6223-5, English, Softcover, 372 pages,
21 x 14,8 cm, 555 g, 84 figures, 29,80 €
November 2007

also available as an online publication

Carsten Magerkurth, Carsten Röcker (eds.)
Pervasive Gaming Applications
A Reader for Pervasive Gaming Research vol. 2

Berichte aus der Informatik
ISBN 978-3-8322-6224-2, English, Softcover, 348 pages,
21 x 14,8 cm, 519 g, 118 figures, 29,80 €
November 2007

978-3-8322-6224-2
Carsten Magerkurth, Carsten Röcker (eds.)
Pervasive Gaming Applications
A Reader for Pervasive Gaming Research vol. 2
Berichte aus der Informatik
ISBN 978-3-8322-6224-2, English, Softcover, 348 pages,
21 x 14,8 cm, 519 g, 118 figures, 29,80 €
November 2007

also available as an online publication

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